What I'm offering About

GO DIGITAL:

Get digital fashion assets for fashion and games

GO DIGITAL:

Get digital fashion assets for fashion and games

Few Words About Myself ME

I am an Afro-futuristic virtual fashion designer and XR advocate. My name is Idiat Shiole but I am popularly called Hadeeart, I am the founder of Thehacedor and Hadeeart Atelier,

I am passionate about art and technology within the fashion and game industry. I believes that the fashion industry needs to follow the new normal, as such is creating a sustainable digital fashion movement that the present fashion industry can see as a new and more conscious way of consuming fashion.

Welcome to my reality, the intersection between Art, Technology, Fashion and Games. To learn more about me, head over to my portfolio website https://hadeeart.com/ or send a message below.

Few Words About Shop SHOP HADEEART

Shop Hadeeart is a digital fashion store where you can find more than 100 assets in different formats that are compatible with all the main 3D software used in the fashion and gaming industry for clothing by fashion designer, game developers and designers.

The use of these assets can save you an enormous amount of time from the start of the design process until your final prototype during your game creation or fashion collection

Download ready-made solutions for yourr next clothing collection or game and put your unique ideas into practice. Learn, create, sell, and grow with HADEEART

Few Words About Myself ME

I am an Afro-futuristic virtual fashion designer and XR advocate. My name is Idiat Shiole but I am popularly called Hadeeart, I am the founder of Thehacedor and Hadeeart Atelier

I am passionate about art and technology within the fashion and game industry. I believes that the fashion industry needs to follow the new normal, as such is creating a sustainable digital fashion movement that the present fashion industry can see as a new and more conscious way of consuming fashion.

Welcome to my reality, the intersection between Art, Technology, Fashion and Games.

To learn more about me, head over to my portfolio website https://hadeeart.com/ or send a message below.

Few Words About Shop SHOP HADEEART

Shop Hadeeart is a digital fashion store where you can find more than 100 assets in different formats that are compatible with all the main 3D software used in the fashion and gaming industry for clothing by fashion designer, game developers and designers.

The use of these assets can save you an enormous amount of time from the start of the design process until your final prototype during your game creation or fashion collection

Download ready-made solutions for yourr next clothing collection or game and put your unique ideas into practice. Learn, create, sell, and grow with HADEEART

FORMAT TYPES:

ShopHadeeart studio offers a variety of 3D formats. Each format is used for a different purpose in the digital industry. The format options that we offer are compatible with all the most used 3D software.

ZPRJ – a project file that contains avatar and garment related data (3D garment, 2D pattern, Fabrics, Avatar Size and Styling, Sewing, etc..) majorly for CLO3D and Marvelous Designer software.

DXF – this is the standard format of industry CAD patterns and contains 2D pattern information. Compatible with other 3D programs such as YUKA, Gerber, V-Stitcher, Lectra, StyleCAD, Optitex, CLO3D, MD and so on. you can grade into different sizes

OBJ – a standard 3D object file with geometry definition and without texture content, compatible with the most 3D software

FBX – a standard 3D object file compatible with the most 3D software, used mostly for its motion content and animation.

SBSAR – An SBSAR file is an archive created by Substance Designer or substance sampler, a program used to create materials for use in 3D content. this material file can be used in Substance Painter, CLO3D, MD, BLENDER and any other software that supports substance materials. You can also ex[ort PBR materials for SBSAR file. 

BLEND – a project file for Blender software which supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and game creation. 

SIZES:

My default avatars are the default CLO3D, MD and DAZ3D default avatars which can either be Genesis 8 or Genesis 8.1 respectively. For measurements, I make use of CM with all software’s from Blender to CLO to MD to DAZ3D and so on. My Environment’s are also created in Cm. All sizes can be alter when you are loading to your software or re simulating the clothes.

FORMAT TYPES:

Our studio offers a variety of 3D formats. Each format is used for a different purpose in the digital industry. The format options that we offer are compatible with all the most used 3D software.

ZPRJ – a project file that contains avatar and garment related data (3D garment, 2D pattern, Fabrics, Avatar Size and Styling, Sewing, etc..) majorly for CLO3D and Marvelous Designer software.

DXF – this is the standard format of industry CAD patterns and contains 2D pattern information. Compatible with other 3D programs such as YUKA, Gerber, V-Stitcher, Lectra, StyleCAD, Optitex, CLO3D, MD and so on. you can grade into different sizes

OBJ – a standard 3D object file with geometry definition and without texture content, compatible with the most 3D software

FBX – a standard 3D object file compatible with the most 3D software, used mostly for its motion content and animation.

SBSAR – An SBSAR file is an archive created by Substance Designer or substance sampler, a program used to create materials for use in 3D content. this material file can be used in Substance Painter, CLO3D, MD, BLENDER and any other software that supports substance materials. You can also ex[ort PBR materials for SBSAR file. 

BLEND – a project file for Blender software which supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and game creation. 

SIZES:

My default avatars are the default CLO3D, MD and DAZ3D default avatars which can either be Genesis 8 or Genesis 8.1 respectively. For measurements, I make use of CM with all software’s from Blender to CLO to MD to DAZ3D and so on. My Environment’s are also created in Cm. All sizes can be alter when you are loading to your software or re simulating the clothes.

 

My Contacts and SocialsHow to Find Me

    My Contacts and SocialsHow to Find Me

      Welcome to my reality, the intersection between Technology, Fashion and Games.
      Back to Top
      Close Zoom
      Right-click protection enabled.